An Allure is a creature summoned by the player/character in order to help out in combat. For an MP cost, the Allures rush into the scene, attack and leave just as quickly as they came..not without devastating effects, of course!
Allures are not just given to the players, however. They must be found in side-quests and defeated in combat. Only then will an Allure surrender his loyalty to the players. Once an Allure is defeated, all characters in the storyline will be able to summon the Allure.
However, there's a catch. A player can only summon an Allure whose Skill Level is equal to or lower than their own. What does that mean? Simple. Each character starts out at an Allure Skill Level (often referred to simply as "Skill Level" or "Skill") of 1. As the character summons Allures, levels up and grows in character, their chances of their Skill Level increasing at the next level up increases.
Basically, you start at Skill Level 1. You can only summon Allures you've defeated in combat or are shared by other characters in the storyline. You can only summon Skill Level 1 Allures. But when your Skill Level increases to 2, you can summon not only Level 2 Allures, but Level 1 Allures as well! Simple enough, right?
Oh, and one more rule thing: each Allure can only be summoned once per battle. Summon them wisely.
As of now, there are currently 24 Allures ranging from Skill Levels 1 through 6. More may be added in time. The current Allures are...
Allures | |||||
Name | Element | Level | Effect | ||
Ifrit | Fire | 1 | Ignites the field, deals massive Fire damage | ||
Nidhogh | Poison | 1 | Breathes a poison, inflicting Pain and Poison damage | ||
Grendel | Earth | 1 | Punches the ground, deals massive Earth damage | ||
Oriflama | N/A | 1 | Roars, heals all status ailments, casts Regen | ||
Smok | Lightning | 1 | Roars, deals massive Lightning damage | ||
Xanochoy | Dark | 1 | Launches a ball of dark energy, deals massive Dark damage | ||
Okenuth | Fire | 2 | Throws a flaming crater, deals massive Fire damage | ||
Baal Zebu | Gravity | 2 | Drop a black orb to crush all enemies, deals Gravity damage | ||
Tsukuyomi | Air | 2 | Strikes with blinding speed, deals massive Air damage | ||
Toyotama-hime | Ice | 2 | Throws an iceberg, deals massive Ice damage | ||
Cenos | N/A | 2 | Revives all fallen allies, restores some HP | ||
Ryujin | Ice | 2 | Unleashes an ice storm, deals massive Ice damage | ||
Cecaelia | Poison | 2 | Releases a cloud of poison, deals massive Poison damage | ||
Siren | None | 2 | Casts Silence on all enemies | ||
Trempulcahue | Water | 2 | Falls on all enemies, deals massive Water damage | ||
Forneus | Ice | 3 | Shoots ice beams at all targets, deals massive Ice damage | ||
Leviathan | Water | 3 | Drops a waterfall on all enemies, deals massive Water damage | ||
Therion | Earth | 3 | Stomps the ground, rocks spike upward, deals massive Earth damage | ||
Bahamut | None | 3 | Shoots a non-elemental fireball, deals massive damage | ||
Kuth | Holy | 4 | Shoots a stream of Holy energy, deals massive Holy damage | ||
Anubis | Dark | 4 | The ground cracks and explodes with black flames, deals massive Dark damage | ||
Roc | Air | 4 | Creates a tornado, deals massive Air damage | ||
Azazel | None | 5 | Throws swords at all enemies, kills all non-boss enemies, deals massive damage otherwise | ||
Samyaza | None | 6 | Deals massive non-elemental damage multiple times |